
The shop sells decorative eggs, plates, mugs, t-shirts, and dolls of various people relevant to the plan including Raz, Lili, Nona, and most of all, plushies of Truman with briefcases made of real metal (priced at $25), available in large piles. There's an egg-shaped booth near its opulent entrance that dispenses photos taken on the ride.

Whispering Rock Psychic Summer Camp: A portion of the third area that looks like Whispering Rock, where Gristol went to try and interrogate Ford Cruller.Infiltrating the Psychonauts: The third sub-area of the ride, which depicts Gristol's exploits after learning that Maligula was still alive.It can be accessed through the "Adrift at Sea" background on the Diasp-o-Rama. Luctopus Suite: A memory of Gristol's room at the Lady Luctopus Casino.This room is mostly filled with gilded egg-shaped jewels based on Fabergé eggs.

It includes the Diasp-o-Rama and a room illustrating, according to the Propagandaneer, the "unimaginable riches" the people would share in if Gristol were made Gzar. In this section, the Mailk family's fate after fleeing from Maligula's rampage is illustrated. Life in Exile: The second sub-area of the ride.It includes dancing cardboard Grulovians, a setpiece of Ford attacking Maligula, and some animatronic Maliks. The Fall of Grulovia: The first sub-area of the ride this section depicts Grulovia as a thriving and happy nation that was torn apart by warmongering Psychonauts.The luxurious walls of the ride's entrance bear many portraits of the Malik family in gilded frames. A line made up of figments is outside the ride in a roped-off queue area. Ride Entrance: The area the Ride Operator's booth is in.A large plaster bust of Truman with a golden bust of Gristol inside of it was in this room, surrounded by a mirror, some blackboards with simple facts about Truman to memorize, and costume supplies. Dressing Room: A room dedicated to Gristol's disguise as Truman Zanotto.The control panel also changes the position of the "Diasp-o-rama", an installation that shows the Malik family's flight through inhospitable terrain, behind which is a memory of Gristol's room at the Lady Luctopus Casino the inner Gristol often hangs out in. This includes opening doors, draining the water in some rooms, stopping and starting the ride, and even calling security, in the form of enemies like Censors, Doubts and Judges.

In keeping with Gristol's nationalist sentiments, the entire ride is only accessible to Grulovians, as well as having a minimum required height for passengers.įrom the ride's entrance, the Ride Operator (or anyone else with access to the controls) can control certain portions of the experience.

The ride includes a place to queue up and a booth with an operator at its entrance, and a gift shop at its end. Aside from the ride itself, however, Gristol's Mind doesn't seem to contain much else: most of what exists outside it are backstage areas that sit in a dark void. At least before the finale of Psychonauts 2, there were apparently plans to expand the ride with scenes of Gristol's future successes in life after bringing back Maligula to work by his side, but these plans are most likely shelved after Gristol's schemes are completely foiled by the Psychonauts. It mostly glorifies Grulovia's royal family and Maligula's actions while vilifying Ford Cruller and any of the Gzar's political opponents. The ride depicts events from Gristol's own life as he has come to understand them, using various animatronics and cardboard props. Gristol's mental world is essentially a theme park dark ride clearly inspired by the " It's a Small World" ride in various Disney theme parks.
